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Patch Notes and Technical Details

Target Platform is PC, then Mobile (Android secondarily, iOS if somehow I can figure out the $100/year developer price). Use Photon for multiplayer and test inhouse only for a while. Basic plan for first build is to build a simple turn based fight with 6 characters of choice to work with.

Update 2024: we can use 100 CCU to test now. Possibly Firebase for inner details of player data.

Over time, build more features. Prioritize content (enemies, test subjects), randomization/replayability, gameplay. Nice to have: Cooler abilities, skill trees, deeper fight design, optimization for mobile/multiplayer.


Color Tile Tool

A tool for creating the table + range images, also for general playtesting.

PoD Test Board

This is a spreadsheet for testing as well, which could be good for collaborative playtesting.

Combat Calculator

This is a calculator to simulate battles easier.


Currently, our website does the best job for documentation.

For document writing, previously we used Notion, and we can export this as a pdf, convert to doc, and upload to google docs in case Notion has issues.


Version numbering:

Major.Minor.Patch.Hotfix